The University of Michigan hosts an annual game development challenge, in which small teams of students have 48 hours to make a video game. GameCareerGuide.com is running an exclusive series of articles from participants chronicling their rapid-fire development experiences.
The 48-Hour Game Development Contest is run by the campus' game development club, Wolverine Soft. Mitchell Keith Bloch and Paul Skowronek are the coordinators for this year's contest;
their account of the event -- how it was set up and how they chose the theme of “Honoring Steven Colbert” -- has just been posted on GameCareerGuide.com.
In addition, electrical engineering student Vishnu Desaraju, who has twice in previous years been on the winning team, has written about
his experience as a competitor building a working video game in just two sleepless days.
Check back in at
GameCareerGuide.com this week for more tell-all tales from the competitors.