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Educational Feature: 48-Hour Development Contest

In its latest educational feature, GameCareerGuide.com presents an exclusive series of articles from
March 18, 2008
The University of Michigan hosts an annual game development challenge, in which small teams of students have 48 hours to make a video game. GameCareerGuide.com is running an exclusive series of articles from participants chronicling their rapid-fire development experiences. The 48-Hour Game Development Contest is run by the campus' game development club, Wolverine Soft. Mitchell Keith Bloch and Paul Skowronek are the coordinators for this year's contest; their account of the event -- how it was set up and how they chose the theme of “Honoring Steven Colbert” -- has just been posted on GameCareerGuide.com. In addition, electrical engineering student Vishnu Desaraju, who has twice in previous years been on the winning team, has written about his experience as a competitor building a working video game in just two sleepless days. Check back in at GameCareerGuide.com this week for more tell-all tales from the competitors.

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