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Developers Pay Tribute To An Icon On 25th Anniversary Of Super Mario Bros.

Game designers including Hironobu Sakaguchi, Todd Howard, Keiji Inafune, and Hideo Kojima pay tribute to Mario on the 25th anniversary of the release of seminal Famicom platform game, Super Mario Bros.
A slew of well-known video game designers have paid tribute to Shigeru Miyamoto's Super Mario Bros. on the 25th anniversary of the Famicom/NES' seminal platform game. Writing for a commemorative feature in Japanese gaming magazine, Famitsu (translated in part by Andriasang), Capcom head of development Keiji Inafune said: "The reason I entered the industry was because I encountered Mario and learned how interesting games can be. Thank you, Mr. Shigeru Miyamoto." Meanwhile, Final Fantasy creator Hironobu Sakaguchi wrote: "I recalled having a dinner celebration with Final Fantasy's original staff two years or so prior [to Super Mario Bros.] 20th anniversary. A quarter century -- amazing, isn't it. Congratulations." Todd Howard of Bethesda Softworks wrote: "Nintendo didn't just make Super Mario. They made the genre where the hero always follows the correct path. Congratulations on Super Mario Bros's 25th anniversary." Yakuza series producer Toshihiro Nagoshi admitted that Super Mario Bros. was the game that made him enter the industry, while Metal Gear's Hideo Kojima wrote: "Shigeru Miyamoto's Super Mario Bros. changed the future not just of games, but for all of entertainment, and myself as well."

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