Although
World of Warcraft is Blizzard's clear 800-pound gorilla, design honcho Rob Pardo says its long-running Battle.net service is still bigger in terms of raw user base -- and in a BlizzCon 2009 presentation, Pardo outlined the service's much-hyped future plans, starting with next year's
StarCraft II.
The presentation began with a short video recapping the various incarnations the service has seen since its 1996 inauguration with
Diablo, driving home how long Blizzard has been invested in the online gaming space.
Currently, Battle.net serves
Diablo II,
StarCraft, and
WarCraft III, not to mention the phenominally-successful
WarCraft III mod
Defense of the Ancients.
But it hasn't been substantially updated since 2003 with
WarCraft III, and "a lot of people have kind of forgotten about it, because of this little game called
World of Warcraft," admitted Pardo. "We want to make sure it's the premier online matchmaking service."
Still, the exec boasted, "Battle.net has actually got more players on it than
World of Warcraft." He showed a graph pegging Battle.net at about 12 million users -- 500,000 units ahead of its MMO cousin.
"And just imagine what this number will look like when
StarCraft II is out," he added.