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Aiming to create an online portal for independent games, Blitz Games Studios has launched IndieCity, an effort it says hopes will offer gamers and developers a "one-stop shop" for indie titles.

Leigh Alexander, Contributor

November 30, 2010

1 Min Read

Aiming to create an online portal for independent games, Blitz Games Studios has launched IndieCity, an effort it says hopes will offer gamers and developers a "one-stop shop" for indie titles. Project leader Chris Swan said IndieCity would host projects "off the beaten track, counter culture and anti-mainstream. The opposite of manufactured ‘pop’ games, this is about self expression and individualism," he described. On IndieCity's blog, the company said it saw a void: "We don’t feel that there are any other large-scale sites out there that are truly bringing together all things indie gaming," it said, while acknowledging that the oft-contentious issue of what quantifies "indie" is a "lengthy debate... for a later date." Swan is joined by former Eurogamer staffer Scott MacKintosh as community moderator, programmer David Woo, BinaryTweed's Deejay and more. The company hasn't revealed details of its content, how it plans to monetize it nor specifics of how it plans to network developers with players and media, but promises more information will be forthcoming soon. For now, an official landing page allows interested parties to enter their email address to "get involved".

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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