Representatives from AGEIA Technologies have announced an agreement with developer BioWare (
Mass Effect) to include AGEIA's PhysX technology into BioWare's forthcoming BioWare Eclipse Engine, the engine that drives the company's next-generation console and PC titles.
The AGEIA PhysX technology utilizes the first dedicated hardware physics processor to power pervasive real-time interactive worlds that obey the laws of classical physics. AGEIA provides developers with a cross platform software development kit to simplify advanced physics programming for the PhysX processor, as well next-generation gaming consoles.
Long in development but yet to be behind any formally announced BioWare game titles, the Eclipse Engine is the latest in a line of internally developed engines, and will be powering the developer's next-gen console and PC titles.
“There’s no reason to reinvent the wheel when you have a world-class, easy-to-implement physics solution such as AGEIA PhysX technology,” said BioWare CEO Ray Muzyka. “AGEIA PhysX will deliver mind-blowing physics action for games using BioWare’s next-generation game engine.”