Best Of Indie Games: Walking To The Beat

Every week, The Weblog editor Tim W. rounds up top indie game picks for Gamasutra -- this time checking out a giant robot physics game, the exploration-based Mirror Stage, and a demo for
[Every week, The Weblog editor Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days, as well as any notable features on his sister 'state of indie' weblog.] This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week. The delights in this edition include a triple-nominated 2009 IGF finalist, an offbeat side-scrolling beat 'em up, a uniquely different exploration game with minimal aesthetics, and a physics-based action game from the developers of Puzzlegeddon and Fret Nice. Here are the top titles for the week: Game Pick: 'Mirror Stage' (Stephen Lavelle, freeware) "An exploration number where every stage is divided into small areas, featuring a variety of objectives that usually requires highlighting all rooms or stepping into a certain spot to clear the level. The game is available for both Mac OS X and Windows platforms." Game Pick: 'Walkie Tonky' (Pieces Interactive, freeware) "A physics-based action game where players get to guide a giant robot around a city and engage in the act of smashing buildings, vehicles, and all manners of defensive measures that the Earthlings have set upon you." Game Pick: 'The 24-Hour Police' (Desire Factory, freeware) "A 2D side-scrolling beat 'em up in the style of the Final Fight series, where players step into the shoes of a vigilante cop on a mission to take down the local mob boss and his henchmen. This translates to three stages' worth of goons who can be punched, kicked, thrown, or shot at, as you make your way towards the final showdown with the leader of the criminal organization." Game Pick: 'Osmos' (Hemisphere Games, game demo available) "In this serene and elegant orbital osmosis simulator, players navigate through an indigo sea of wandering motes, absorbing smaller bits while avoiding collisions with larger motes. The triple-nominated osmosis sim from Hemisphere Games, which now has a demo version available, is in the running for the 2009 IGF Technical Excellence award, Excellence in Design, and the Seumas McNally Grand Prize."

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