News[Every week, IndieGames.com: The Weblog editor Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days, as well as any notable features on his sister 'state of indie' weblog.] This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week. The goodies in this latest version include physics-based games derived from an arcade classic and a traditional Japanese toy, a color-oriented relaxing puzzler and an action game vaguely reminiscent of the Atari ST release Bubble Ghost. Game Pick: 'Daruma Game' (Naokazu Terada, browser) "A Flash implementation of an ancient Japanese game called Daruma Otoshi, with a couple of small changes made by the developer Naokazu Terada. The objective of this game is to knock pieces away from a structure using a ball on a string, so that the head at the top of it touches the ground without overturning." Game Pick: 'Physics Invader' (nekogames, browser) "This remake of Taito's arcade classic features the novel use of Box2D physics for enemy sprites and projectiles, although everything else from the original have been retained in this version. This includes an infinite number of levels which are exact copies of each other, with a slight increase in difficulty as the only distinguishable difference." Game Pick: 'rlax' (Platina Games, browser) "A colorful puzzle game based on the concept of removing flat 2D tiles stacked on top of each other in the right order before time runs out." Game Pick: 'Crow in Hell' (Web Cypher, browser) "An action game which involves guiding a black bird from one room to another while avoiding contact with walls, ceilings, floors, and a variety of traps strategically placed to impede your progress." Browser Game Pick: 'Grey Matter' (Edmund McMillen, Tommy Refenes, Danny Baranowski, browser) "Grey Matter is a collaborative project developed by the creators of Goo! and Gish, where players take control of a black dot which can only destroy enemies by running into them. Use the cursor keys to move, hold the shift key to reduce your movement speed, and press the space key to activate your boosts temporarily."
Best Of Indie Games: Physics Rule
Every week, IndieGames.com: The Weblog editor Tim W. sums up top titles and happenings in indie games in the last seven days -- this time checking out a Flash implementation of an ancient Japanese game, Spac