[Every week, IndieGames.com: The Weblog editor Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days, as well as any notable features on his sister 'state of indie' weblog.]
This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.
The goodies in this edition include two music rhythm games, a stitching simulator from an IGF finalist, a challenging platformer from the developer of Pathways
, an intense arena shooter with plenty of enemies to shoot at, and finally a new puzzler from the creator of (I Fell in Love With) The Majesty of Colors
Game Pick: 'Music Catch 2'
(Reflexive Games, browser)
"A simple browser game which asks the player to catch notes with their mouse. Reflexive Games have taken a great concept and improved on it in this sequel, adding a host of beautiful arrangements to listen to and making the game look and play a lot nicer."
Game Pick: 'Sew 'Em Up'
(Kian Bashiri, freeware)
"A stitching simulator with an arcade feel to it, created by the developer of IGF finalist You Have to Burn the Rope
. The game is surprisingly relaxing to play, and your performance is rated by the amount of thread used to stitch all the patterns."
Game Pick: 'Death vs. Monstars'
"A Geometry Wars
style blaster containing such gimmicks as 'Berserk Mode' and 'Bullet Time', plus it's great fun. The game even has a Boss battle to deal with at the end which is pretty challenging."
Game Pick: 'Raycatcher'
(Thinking Studios, commercial indie - demo available)
"A unique offering from the fledgling development team which demands quick reactions and a sturdy music collection. Utilizing the ability to import all your musical purchases into the game, each song is transformed into an array of rays which must be caught appropriately. It's a simple premise and, for the most part, is pulled off fashionably."
Game Pick: 'Don't Look Back'
(Terry Cavanagh, browser)
"Don't Look Back
is a challenging platformer with quite an evil side. Everything from the dark visuals to the atmospheric soundtrack set the scene perfectly, and it has all the elements you'd expect from a platformer - pitfalls, speedy baddies and big boss fights."
Game Pick: 'Exploit'
(Gregory Weir, browser)
is a puzzler about terrorism through hacking. By using ports to fire packets of data, the objective of the game is to break the code and access the root node. It's a great little brain teaser which very early on feels extremely complicated, yet once the solution has been identified, it exposes itself as actually quite a simple set-up which makes you feel rather clever from figuring it out."