informa
/
2 MIN READ
News

Autodesk To Acquire Alias

Autodesk, Inc, creator of noted 3D graphics creation tool 3D Studio Max, has announced that it has signed a definitive agreement to acquire Alias, a privately held develo...
Autodesk, Inc, creator of noted 3D graphics creation tool 3D Studio Max, has announced that it has signed a definitive agreement to acquire Alias, a privately held developer of 3D graphics technology and the creator of major rival 3D graphics tool Maya, for $182 million in cash. According to the company, this acquisition will grow Autodesk's expertise and offerings for the design of consumer products and automotive, as well as in the media and entertainment markets. Both 3DS Max and Maya are used heavily with in the video game industry, making this a particularly notable event for game development professionals. Autodesk anticipates that the transaction will close within the next four to six months. "This acquisition brings to Autodesk a highly talented group of individuals, a wealth of technologies and a great set of products," said Carl Bass, COO of Autodesk. "Alias' technology spans several of our most important markets and augments the synergy between our design and media businesses. Our design customers are demanding more powerful visualization, animation and publishing capabilities. Our media and entertainment customers are increasingly using the data created by our design applications for broadcast, film and games projects. By combining the technology and talents of our two companies, we will be better able to continue delivering solutions that address our customers' complex needs." Founded as Alias Research in 1983, Alias is headquartered in Toronto, Canada. Alias customers are some of the world's premier entertainment and manufacturing companies, including Industrial Light & Magic, DreamWorks SKG, Nintendo, General Motors and BMW. Alias revenues were $83 million in the fiscal year ended June 30, 2005. Alias' product lines comprise sketching, animation, visual effects, design, modeling, rendering and reviewing solutions. Alias MotionBuilder is Alias' 3D character animation product, Alias FBX is widely used in the exchange and use of 3D content, and Maya is the company's Academy Award-winning 3D application. These products will augment Autodesk's offering in the film and video and interactive games segments. Autodesk has confirmed that it will continue to develop the Alias product lines in conjunction with Autodesk's complementary products and technologies. The acquisition is subject to a number of closing conditions, including regulatory approval. More information on the ramifications of the acquisition are available on a special webpage set up by Autodesk.

Latest Jobs

Cryptic Studios

Remote
1.19.23
Senior Producer

Night School Studio

Los Angeles, CA, USA
1.09.23
Level Designer / Scripter, Games Studio

Fast Travel Games

Hybrid (Stockholm, Sweden)
1.09.23
Social Media / Community Manager
More Jobs   

CONNECT WITH US

Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more