informa
1 MIN READ
News

Analyst: Initial StarCraft II Sales Figures Miss Korea

Blizzard reported that the PC RTS game StarCraft II sold 1.5 million units in its first 48 hours, but one analyst said sales in Korea -- where the game is akin to a national sport -- are not yet adequately represented.
Activision Blizzard said Tuesday that the highly-anticipated PC real-time strategy game StarCraft II sold 1.5 million units worldwide in its first 48 hours -- record-breaking performance for the genre, the company claimed. But the number was still "light of some forecasts," according to Lazard Capital analyst Colin Sebastian, who said Activision's official numbers might not paint the entire picture of the commercial strength of the game. "While this number is light of some forecasts, we view this as largely a U.S. [plus] Europe number, with the majority of users in Korea still not reflected in the count," Sebastian noted. In Korea, the game, released worldwide on July 27, is massively popular, and pro StarCraft players are treated as celebrities. "In other words, once the game in Korea shifts from 'free trial' to purchases, we expect the overall user base to be closer to the forecasts, and sales figures not as front-end loaded as expected," Sebastian said. The analyst noted that the business model for StarCraft II varies by region. While Westerners pay for the game in one lump at retailers or digitally through Battle.net, other regions charge for the game using time cards and other models based on usage. "Moreover, once the game launches in China, and 'game room' competition intensifies, we expect to see a more meaningful contribution from recurring revenues for the title," Sebastian said. He added, "Based on strength in Korea, we believe that StarCraft [II] can still achieve [around 4 million] users over the first couple of months, and up to 6.5 million users during the fiscal year."

Latest Jobs

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Programmer

The Pyramid Watch

Remote
11.22.23
Game Designer (RTS/MOBA)

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Technical Combat Designer

Digital Extremes

Remote
11.13.23
Lead AI Programmer
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more