Taking a cue from the success seen by Unknown Worlds, independent developer Crate Entertainment has begun using preorders to partially fund the production of its upcoming action RPG
Grim Dawn.
In two posts on
Grim Dawn's
official game website, the Cambridge, Massachusetts-based studio explained that it is opening early preorders for its game in order to ensure the project can remain independently funded. The group was inspired not only by Unknown Worlds'
fan funding of Natural Selection 2 but by statements made last year by Valve's Gabe Newell, who advocated the idea of
fans being "early investors" in projects they are particularly anticipating.
(There's another somewhat obscure Unknown Worlds connection: Max McGuire, one of the studio's principals, served as lead engine programmer at Iron Lore, where he was instrumental in creating the underpinnings of the
Titan Quest games.)
Crate was founded by Arthur Bruno and Eric Campanella, formerly of now-defunct developer Iron Lore Entertainment, which released the well-reviewed 2006 PC action RPG
Titan Quest. In 2008, newly-formed Crate planned to develop a console RPG called
Black Legion, but an overall pullback on new project funding in the industry led the group to
return to the area it knows best: PC-exclusive,
Diablo-inspired action RPGs.
The "thematically darker" single- and multiplayer game has now been revealed to be
Grim Dawn, set in a Victorian-inspired age when a nearly-extinct human society is caught in the middle of a devastating conflict between warring races.
Crate doesn't shy away from the term "
Diablo clone" on its own website. The genre has received a bit of a boost in visibility in the years since
Titan Quest was released, in no small part due to the announcement of Blizzard's own constantly-delayed
Diablo III, as well as the recent success of Runic Games'
Torchlight.
Torchlight launched at $20, and Crate is selling
Grim Dawn preorders for the same price, but it's also offering fans the chance to place a greater stake in the game. The
preorder page offers two higher contribution tiers: the $32 Epic Fan Edition, which confers beta test access, an in-game item, and a name in the game's credits, while the $48 Legendary Fan Edition adds alpha test access to that package (along with "holy reverence" on the part of the team).
All preorder customers will immediately receive a key to download the game upon its planned "early 2011" release.