The editors of Gamasutra sister publication Game Developer magazine
-- the leading worldwide magazine for game creators -- are announcing a call for submissions to a new article entitled “Crunch Horror Stories,” to be finalized for the publication’s May 2010 issue.
As the name implies, this article aims to investigate the causes and extent of poor working conditions at development and publishing houses across the globe -- particularly those related to poor time management and just plain poor management.
Submissions can be anonymous, and name the company or not, but the author must make their own names known to the editors so that they may verify that authors worked where they say they worked.
The article is meant to be serious when taken as a whole, but humorous entries are also welcome, and we emphasize that this need not be restricted to North America – developers across the globe are welcome to submit their stories.
Finally, any stories of studios which had horrific periods of crunch but have since changed their ways would also be useful, in order to give some sort of additional takeaway. Authors may also speculate about ways to alleviate crunch if no solutions were actually found by the developer at large.
Game Developer magazine is accepting submissions via email
beginning immediately, and will continue to do so until Monday, March 29th.