Every week, sister iPhone site
FingerGaming rounds up the top-grossing iPhone and iPod Touch applications, as current that day in the iTunes App Store, and this chart is now available on Gamasutra.
This week's U.S. iPhone revenue charts see Disney's
JellyCar 2 overtaking
Rock Band in its debut week, as ngmoco's microtransaction-supported
Eliminate Pro enters the top ten for the first time.
This relatively recently-added chart allows end users to see who is making the most money on the App Store that day. It differs significantly from the Top 10 Games chart, which is ranked by unit sales count and therefore is dominated by lower-priced titles that sell more copies.
Data comes courtesy of Apple's public sales information. All titles in the App Store's "Games" category are considered in chart rankings.
This week's top-grossing U.S. App Store titles are:
1.
JellyCar 2 ($0.99)
2.
Rock Band ($6.99)
3.
Asphalt 5 ($6.99)
4.
Doom Classic ($6.99)
5.
Bejeweled 2 ($2.99)
6.
The Sims 3 ($6.99)
7.
Tetris ($4.99)
8.
Command & Conquer: Red Alert ($9.99)
9.
Eliminate Pro (Free)
10.
Skee-Ball ($0.99)
Disney's driving platformer
JellyCar 2 has proven extremely popular among App Store customers in its first week of release. The title ends
Rock Band's three-week reign as the iPhone's top-grossing game app, despite touting a much lower price point.
Gameloft's arcade-styled racer
Asphalt 5 also sees a big first week, and finishes ahead of id Software's recently released iPhone port of
Doom in the daily sales charts.
Command & Conquer: Red Alert drops six spots to take eighth place, meanwhile, as
The Sims 3 and
Tetris move up to finish at sixth and seventh.
This week also marks the first time ngmoco's online shooter
Eliminate Pro has finished among the App Store's top-grossing game apps. Its appearance is notable, since the game is available as a free download; all revenue is earned through optional in-app purchases that earn players additional experience points and upgrades. Given
Eliminate Pro's success in the App Store's charts, other developers will likely follow suit with similar release strategies in the future.