Sponsored By

The IGF Mobile organizers have announced the finalists for the inaugural Independent Games Festival Mobile from a field of over 50 entries, with nominations led by titles including Punch Entertainment's social networking game Ego and Singapore-MIT GAMBIT Game Lab's waste disposal strategy puzzle game Backflow.

Mathew Kumar, Blogger

December 11, 2007

1 Min Read

IGF MobileThe IGF Mobile organizers have announced the finalists for the inaugural Independent Games Festival Mobile from a field of over 50 entries, with nominations led by titles including Punch Entertainment's social networking game Ego and Singapore-MIT GAMBIT Game Lab's waste disposal strategy puzzle game Backflow.

The Independent Games Festival Mobile website now includes a full list of finalists, including screenshots and links to videos and demonstration versions where available.

As well as Ego and Backflow, both nominated for the Innovation in Design category and the $10,000 IGF Mobile Best Game award, other multiple nominees included Capybara Games' food-chain based puzzler Critter Crunch, the technologically remarkable mobile RTS Steam Iron: The Fallen, and Nintendo DS drawing-RPG Drawn to Life.

Other notable nominees for 2008 prizes include nominees for the Innovation in Augmented Design Award, presented by IGF Mobile Platinum/Founding Sponsor Nvidia. They include 3D Lawn Darts, which uses the device camera to simulate throwing a dart, Anna's Secret, a GPS driven, location-based learning adventure game based in the city of Weimar, Germany, and PhoneTag Elite, a location-tracking mobile game of "hide-and-seek."

The full list of finalists for the IGF Mobile Competition, all of whom will be showing their games at the IGF Pavilion during Game Developers Conference in February 2008, is available here.

Read more about:

Features

About the Author(s)

Mathew Kumar

Blogger

Mathew Kumar is a graduate of Computer Games Technology at the University of Paisley, Scotland, and is now a freelance journalist in Toronto, Canada.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like