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Q&A Video

Polystream's vision for the next generation of cloud gaming
Sponsored: Bruce Grove, CEO of Polystream, looks to fulfill the promise of cloud gaming by approaching the technology from an angle that is more scalable and more effective than current cloud game services.
September 06, 2021
Sponsored: Bruce Grove, CEO of Polystream, looks to fulfill the promise of cloud gaming by approaching the technology from an angle that is more scalable and more effective than current cloud game services.
September 06, 2021
3 min read
Article
How StackPath's edge computing can help game devs succeed
Sponsored: Gamasutra speaks with StackPath CMO Nathan Huey who explains how StackPath's edge computing can help game studios, publishers, and tech providers the means to deliver top-tier network performance to their customers.
August 16, 2021
Sponsored: Gamasutra speaks with StackPath CMO Nathan Huey who explains how StackPath's edge computing can help game studios, publishers, and tech providers the means to deliver top-tier network performance to their customers.
by StackPath
August 16, 2021
2 min read
Article
What the 'data explosion' means for game production in the next decade
Sponsored: Brad Hart, CTO of version control software at Perforce, explains what he sees are game production's biggest challenges in recent years, and what challenges lie ahead.
July 27, 2021
Sponsored: Brad Hart, CTO of version control software at Perforce, explains what he sees are game production's biggest challenges in recent years, and what challenges lie ahead.
by Perforce
July 27, 2021
2 min read
Video
As demand rises, Autodesk looks to the next decade of game development
Sponsored: Video games continue to become more and more complex, and developers need to know that the tools they use are up to the challenge.
July 05, 2021
Sponsored: Video games continue to become more and more complex, and developers need to know that the tools they use are up to the challenge.
by Autodesk
July 05, 2021
5 min read
Video
Remote game development during lockdowns and beyond
Sponsored: Gamasutra editor-in-chief Kris Graft speaks with Ian Main, technical marketing principal at virtual desktop and workstation platform Teradici about remote game development during lockdowns and beyond.
March 08, 2021
Sponsored: Gamasutra editor-in-chief Kris Graft speaks with Ian Main, technical marketing principal at virtual desktop and workstation platform Teradici about remote game development during lockdowns and beyond.
by Teradici
March 08, 2021
3 min read
Video