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40 years and I'm still here
Looking back at a long and fortunate career in game development.
September 26, 2023
Looking back at a long and fortunate career in game development.
by Warren Spector, Blogger
September 26, 2023
62 MIN READ
Article
Enemy Design in Death of a Wish
This article by Colin Horgan was initially posted to our marketing newsletter for our game “Death of a Wish”. We thought its designerly perspective would be useful and interesting for the larger GameDeveloper.com community.
September 25, 2023
This article by Colin Horgan was initially posted to our marketing newsletter for our game “Death of a Wish”. We thought its designerly perspective would be useful and interesting for the larger GameDeveloper.com community.
by Kevin Wong, Blogger
September 25, 2023
9 MIN READ
Article
Why Zelda: Tears of the Kingdom’s absence of DLC bucks AAA trends
Eiji Aonuma recently revealed that Nintendo currently has no plans to release additional content for The Legend of Zelda: Tears of the Kingdom. This decision marks a notable departure for both a blockbuster game and a major first-party Nintendo release.
September 22, 2023
Eiji Aonuma recently revealed that Nintendo currently has no plans to release additional content for The Legend of Zelda: Tears of the Kingdom. This decision marks a notable departure for both a blockbuster game and a major first-party Nintendo release.
by James McWhirter, Contributor
September 22, 2023
7 MIN READ
Article
Challenges in porting to Nintendo Switch - How Pingle Studio ported Five Nights at Freddy's: Security Breach
Vladyslav Popushoi, Project Lead of the UE4 Department at Pingle Studio, shares his team's experience with their successful port of the PC version of Five Nights at Freddy's: Security Breach to Nintendo Switch.
September 21, 2023
Vladyslav Popushoi, Project Lead of the UE4 Department at Pingle Studio, shares his team's experience with their successful port of the PC version of Five Nights at Freddy's: Security Breach to Nintendo Switch.
by Vladyslav Popushoi, Blogger
September 21, 2023
6 MIN READ
Article
Unity's pricing changes are trying to solve too many problems at once
The question for Unity now is, will their key customers accept these changes?
September 20, 2023
The question for Unity now is, will their key customers accept these changes?
by Liam Deane, Contributor - Omdia Principal Analyst, Games Tech
September 20, 2023
9 MIN READ
Article
From Unity to Godot in a Weekend
Godot has some catching up to do before it becomes the new Unity. But it does have its charms and advantages.
September 19, 2023
Godot has some catching up to do before it becomes the new Unity. But it does have its charms and advantages.
by Sergio Flores, Blogger
September 19, 2023
6 MIN READ
Article
Whole Tone and Octatonic Scales (The Game Music of Jurassic World Primal Ops: GDC 2023)
This article explores the use of Whole Tone and Octatonic scales in game music (from Winifred Phillips’ highly-rated GDC 2023 lecture, “Chaos Theory in Game Music.”)
September 19, 2023
This article explores the use of Whole Tone and Octatonic scales in game music (from Winifred Phillips’ highly-rated GDC 2023 lecture, “Chaos Theory in Game Music.”)
by Winifred Phillips, Blogger
September 19, 2023
6 MIN READ
Article
The Unity meltdown sucks for students and educators, too
Unity's controversial newly announced fee system has developers, as well as teachers and students, in a frenzy.
September 15, 2023
Unity's controversial newly announced fee system has developers, as well as teachers and students, in a frenzy.
by Danielle Riendeau, Editor-in-Chief
September 15, 2023
3 MIN READ
Article
Is Unity getting into the dream-killing business?
Unity's claim that its per-install policy will only impact top developers isn't as reassuring as it thinks it is.
September 15, 2023
Unity's claim that its per-install policy will only impact top developers isn't as reassuring as it thinks it is.
by Bryant Francis, Senior Editor
September 15, 2023
5 MIN READ
Article
The Generous Space of Alternative Game Engines (A Curation)
The pursuit of platform agnosticism is a way of reclaiming power constantly lost to the game industry's drive to maximize profits.
September 14, 2023
The pursuit of platform agnosticism is a way of reclaiming power constantly lost to the game industry's drive to maximize profits.
by Nathalie Lawhead, Blogger
September 14, 2023
17 MIN READ
Article
Apple stakes its claim to AAA gaming on mobile with iPhone 15 Pro series
Apple revealed the upcoming iPhone 15 Pro series, powered by a redesigned GPU, with exclusive ports of AAA console and PC games. This insight explores its importance, and why meaningful gains for publishers are far from guaranteed.
September 14, 2023
Apple revealed the upcoming iPhone 15 Pro series, powered by a redesigned GPU, with exclusive ports of AAA console and PC games. This insight explores its importance, and why meaningful gains for publishers are far from guaranteed.
by James McWhirter, Contributor
September 14, 2023
7 MIN READ
Article
Netflix readies two-pronged approach to accelerate games adoption
Netflix has recently revealed plans to encourage adoption of the games catalog that it offers as part of a standard subscription. This is set to become part of a two-pronged strategy: Netflix Stories will strengthen its content offering, while Games on TV focuses on widening access.
September 14, 2023
Netflix has recently revealed plans to encourage adoption of the games catalog that it offers as part of a standard subscription. This is set to become part of a two-pronged strategy: Netflix Stories will strengthen its content offering, while Games on TV focuses on widening access.
by James McWhirter, Contributor
September 14, 2023
9 MIN READ
Article
Unity's Just Not Into You, Indie Developer
How can you trust a business partner that will radically change the terms not only of your future relationship, but your existing one as well?
September 14, 2023
How can you trust a business partner that will radically change the terms not only of your future relationship, but your existing one as well?
by Petter Vilberg, Blogger
September 14, 2023
11 MIN READ
Article
Advanced math in game design: random walks and Markov chains in action
In this article, we’ll analyze two mathematical concepts: Markov chains and random walks.
September 13, 2023
In this article, we’ll analyze two mathematical concepts: Markov chains and random walks.
by Lev Kobelev, Blogger
September 13, 2023
18 MIN READ
Article
The Death of Unity
If you're starting a new game project, do not use Unity.
September 12, 2023
If you're starting a new game project, do not use Unity.
by Brandon Sheffield, Contributor
September 12, 2023
7 MIN READ
Article