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Blogs

The dark side of monetization and Wargaming
In this lengthy interview with Ramin Shokrizade, we spoke about his time at Wargaming.net and the mounting controversies...
September 10, 2021
In this lengthy interview with Ramin Shokrizade, we spoke about his time at Wargaming.net and the mounting controversies...
by Josh Bycer, Blogger
September 10, 2021
1 min read
Article
Game Dev Digest Issue #108 - Work Smarter, Not Harder
Game Dev Digest Issue #108 - Work Smarter, Not Harder. The latest from the free weekly Unity3d/gamedev newsletter.
September 08, 2021
Game Dev Digest Issue #108 - Work Smarter, Not Harder. The latest from the free weekly Unity3d/gamedev newsletter.
by Mike Marrone, Blogger
September 08, 2021
11 min read
Article
User Research: Why players love game that makes them frustrated
Why is it that too easy games often make players feel uninterested, while frustrating players stick in games and keep p...
August 31, 2021
Why is it that too easy games often make players feel uninterested, while frustrating players stick in games and keep p...
by Yongcheng Liu, Blogger
August 31, 2021
5 min read
Article
Grand Strategy games are playing their chess in reverse. Is there an easy fix?
A fresh look at the "endgame problem" notorious for the Grand Strategy genre.
August 31, 2021
A fresh look at the "endgame problem" notorious for the Grand Strategy genre.
by Anton Petrushenkov, Community Blogger
August 31, 2021
4 min read
Article
Fostering an Inclusive Workplace
Iron Galaxy's Co-CEO talks about their commitment to fostering a safe, welcoming, and inclusive work environment where e...
August 27, 2021
Iron Galaxy's Co-CEO talks about their commitment to fostering a safe, welcoming, and inclusive work environment where e...
by Chelsea Blasko, Blogger
August 27, 2021
4 min read
Article
How we made our Shield FX for Jurassic Snap with Unity Shader Graph
Here’s the shader graph of the Shield/Forcefield Effect. I merged 3 different tutorials and added the touch we needed. T...
August 27, 2021
Here’s the shader graph of the Shield/Forcefield Effect. I merged 3 different tutorials and added the touch we needed. T...
by Antoine Rogliano, Community Blogger
August 27, 2021
2 min read
Article
Unreal vs. Unity 3D: Choosing the Best Engine for Your Game
Unity 3D and Unreal are among the most popular software that game developers work with. There are good reasons why game ...
August 26, 2021
Unity 3D and Unreal are among the most popular software that game developers work with. There are good reasons why game ...
by Starloop Studios, Blogger
August 26, 2021
6 min read
Article
How my old flop helped me to get 40 000 Newsletter Subscribers
My newsletter subscriber count grew from around 500 to almost 40 000 in just a couple of days, but how is that possible?
August 26, 2021
My newsletter subscriber count grew from around 500 to almost 40 000 in just a couple of days, but how is that possible?
by Nikolas Crisci, Blogger
August 26, 2021
7 min read
Article
Getting My Indie Game Released On PlayStation 5 & Nintendo Switch
After years of trying I'm finally achieving my dream of releasing a game on Nintendo and Sony consoles. This is the stor...
August 26, 2021
After years of trying I'm finally achieving my dream of releasing a game on Nintendo and Sony consoles. This is the stor...
by Stavros Pilatis, Blogger
August 26, 2021
5 min read
Article
User Research: How to optimize user research methods with Service Blueprint
In this article, we will briefly introduce the concept of Service Blueprint as a tool and discuss how it can be applied ...
August 20, 2021
In this article, we will briefly introduce the concept of Service Blueprint as a tool and discuss how it can be applied ...
by Yongcheng Liu, Blogger
August 20, 2021
6 min read
Article
Game Dev Digest Issue #107 - Parkour! (and More)
Game Dev Digest Issue #107 - Parkour! (and More). The latest from the free weekly Unity3d/gamedev newsletter.
August 20, 2021
Game Dev Digest Issue #107 - Parkour! (and More). The latest from the free weekly Unity3d/gamedev newsletter.
by Mike Marrone, Blogger
August 20, 2021
7 min read
Article
Steam Deck in China is not in Valve's plans - Here's Why
Will the Steam Deck from Valve make any waves in China? The country is known for its inclination towards PC and mobile g...
August 20, 2021
Will the Steam Deck from Valve make any waves in China? The country is known for its inclination towards PC and mobile g...
by Daniel Camilo, Blogger
August 20, 2021
2 min read
Article
DevLOG 3. Gorgeous Gameplay with 2 UZI guns!
Today good news about my work progress. I've added a new weapon - two UZI guns in each hand! + a camera shake
August 20, 2021
Today good news about my work progress. I've added a new weapon - two UZI guns in each hand! + a camera shake
by Yali Papacubec, Blogger
August 20, 2021
1 min read
Article
Why Accessible Design Can’t Save Inaccessible Gameplay
Accessibility is a popular topic among developers and game dev discussions, but today's post talks about the design trap...
August 20, 2021
Accessibility is a popular topic among developers and game dev discussions, but today's post talks about the design trap...
by Josh Bycer, Blogger
August 20, 2021
10 min read
Article
Raising Accessibility Awareness: The Voices of Ghosts
Gabriel explains how developers who ignore Accessibility Support aren't just hurting gamers- they are hurting their own ...
August 20, 2021
Gabriel explains how developers who ignore Accessibility Support aren't just hurting gamers- they are hurting their own ...
by Game Developer, Staff
August 20, 2021
7 min read
Article