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Blogs

Mission generation using classic Machine Learning and recurrent neural networks in roguelike FPS
We’ll walk through the big picture of generating missions using classic machine learning and recurrent neural networks for roguelike games.
November 30, 2023
We’ll walk through the big picture of generating missions using classic machine learning and recurrent neural networks for roguelike games.
by Lev Kobelev, Blogger
November 30, 2023
18 MIN READ
Article
More than one Role
How Game Development promotes growth of all skills
November 30, 2023
How Game Development promotes growth of all skills
by Corbin Maze, blogger
November 30, 2023
3 MIN READ
Article
Beyond the board: a journey of reinvention in Chess Match
Today, we’ll dive into the creative process behind the redesign of the board in our Chess Match game mode.
November 30, 2023
Today, we’ll dive into the creative process behind the redesign of the board in our Chess Match game mode.
by Thalia Chiquetano, Blogger
November 30, 2023
3 MIN READ
Article
Quick look at my first Point&Click adventure game
In today's brief post, I would like to share the first shots of the quest being developed and briefly talk about the lore of the game.
November 29, 2023
In today's brief post, I would like to share the first shots of the quest being developed and briefly talk about the lore of the game.
by Bulat Gaineev, Blogger
November 29, 2023
1 MIN READ
Article
Harmonizing Code and Sound
My learning experience using FMOD for Unity.
November 28, 2023
My learning experience using FMOD for Unity.
by Kevin Schoonover, Blogger
November 28, 2023
4 MIN READ
Article
Three Reasons why I love Orbitect: A retrospective.
My feelings towards it are directed in, revolve around, and go well beyond the game itself. In this post I’ll explain more by breaking it down into three key reasons why.
November 27, 2023
My feelings towards it are directed in, revolve around, and go well beyond the game itself. In this post I’ll explain more by breaking it down into three key reasons why.
by Matt Javanshir, Blogger
November 27, 2023
10 MIN READ
Article
The Impact of Winter Months on Game Marketing
Is the winter season the right time to market our games? Or is it more challenging to capture the desired interaction because most game developers think like us?
November 27, 2023
Is the winter season the right time to market our games? Or is it more challenging to capture the desired interaction because most game developers think like us?
by Çağrı Yasin Karakoç, Blogger
November 27, 2023
2 MIN READ
Article
A Ronin's vision — How the dioramas in Lady Ronin are produced?
In their ongoing quest to refine Chessarama, the next target of our Art Team was the dioramas in Lady Ronin!
November 27, 2023
In their ongoing quest to refine Chessarama, the next target of our Art Team was the dioramas in Lady Ronin!
by Thalia Chiquetano, Blogger
November 27, 2023
2 MIN READ
Article
Illuminaria: The First Guatemalan Video Game on Nintendo Switch
This accomplishment raises questions about the state of the gaming industry. Is the Guatemalan gaming industry six years behind? Are there other countries, akin to Guatemala, where no titles have been shipped for consoles? What challenges do game developers face in developing nations?
November 27, 2023
This accomplishment raises questions about the state of the gaming industry. Is the Guatemalan gaming industry six years behind? Are there other countries, akin to Guatemala, where no titles have been shipped for consoles? What challenges do game developers face in developing nations?
by Alhvi Balcarcel, Blogger
November 27, 2023
4 MIN READ
Article
My Journey to Video Game Development
I'm still learning to this day.
November 27, 2023
I'm still learning to this day.
by Micah Barga, Blogger
November 27, 2023
4 MIN READ
Article
Assassin's Creed Mirage Codex and the History of Baghdad
In the 10th Anniversary Episode of History Respawned, Bob talks with Dr. Glaire Anderson about working with Ubisoft on Assassin's Creed Mirage's Codex and its History of Baghdad feature.
November 27, 2023
In the 10th Anniversary Episode of History Respawned, Bob talks with Dr. Glaire Anderson about working with Ubisoft on Assassin's Creed Mirage's Codex and its History of Baghdad feature.
by Bob Whitaker, Blogger
November 27, 2023
1 MIN READ
Article
How Deus Ex Creates a Believable World
All of these factors culminate in creating a very well-made and believable world worth looking into, which has fascinated many people who have experienced it.
November 27, 2023
All of these factors culminate in creating a very well-made and believable world worth looking into, which has fascinated many people who have experienced it.
by Cengizhan Akalın, Blogger
November 27, 2023
8 MIN READ
Article
Creating a More Inclusive Gaming Environment – the Role of Content Moderation
The cost of toxic content and abuse is steep for players and the industry.
November 16, 2023
The cost of toxic content and abuse is steep for players and the industry.
by Farah Lalani, Blogger
November 16, 2023
10 MIN READ
Article
Chessarama redesigned: a peek into our new interface
For this chapter, we're shining the spotlight on a critical aspect of any game — the User Interface (UI).
November 16, 2023
For this chapter, we're shining the spotlight on a critical aspect of any game — the User Interface (UI).
by Thalia Chiquetano, Blogger
November 16, 2023
3 MIN READ
Article
The Finals Beta: The State of AI Voices
With little legal guidance or established rules around the use of AI, The Finals is a great case study for game creators to learn from.
November 15, 2023
With little legal guidance or established rules around the use of AI, The Finals is a great case study for game creators to learn from.
by Jamie Dowis, Blogger
November 15, 2023
4 MIN READ
Article