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GungHo, GameArts License BigWorld For Grandia Online

Tokyo developer GameArts and publisher GungHo Online Entertainment announced they're developing Grandia Online with BigWorld's Technology Suite.

Leigh Alexander, Contributor

June 9, 2009

1 Min Read
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Tokyo developer GameArts and publisher GungHo Online Entertainment announced they're developing Grandia Online with BigWorld's Technology Suite. The recently-announced Grandia Online continues the long-standing franchise that began in 1997 with the original Grandia RPG on Sega Saturn. It enters open beta this July, with a full commercial release promised for the summer. BigWorld promises a development solution specifically for scaleable next-gen MMOs and virtual worlds. Its Technology Suite incorporates a toolset that includes the BigWorld Server Software, Content Creation Pipeline, 3D Client Engine Package, and Live Management Tools & Instrumentation. GameArts also used BigWorld Technology Suite to build recent upgrades to its Hokuto No Ken Online Heroes. GungHo Online producer Yoshitada Iwata says the tools are a "a robust, cost effective way for us to bring GameArts’ online visions to life." "We are very pleased that GameArts’ experience with the BigWorld Technology Suite during the development of Hokuto-no-Ken led them to acquire a subsequent license for the development of Grandia Online," adds BigWorld's James Hursthouse, director of business development for Japan and Korea.

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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