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MW2's Stimulus Package DLC Faces Tech Issues

Although Activision's Stimulus Package launch today isn't without its tech problems due to a missing Xbox Live title update, the publisher's celebrating by donating $180,000 of MW2 games to Navy sailors.

Leigh Alexander, Contributor

March 30, 2010

1 Min Read
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Activision's massively successful Call of Duty: Modern Warfare 2 gets its first map pack today, but widespread consumer media reports say that the Stimulus Package five-map set isn't yet working as intended. According to the Twitter feed of Xbox Live program manager Larry "Major Nelson" Hryb, "The Stimulus Package needs a Title Update and it didn't go out properly. We're pushing it out now - it won't be long." According to consumer weblog Kotaku, users are encountering a wide range of errors, such as problematic multiplayer lobbies, no option for private matches, and missing map images. Stimulus Package is the first of two downloadable map packs for Modern Warfare 2 developed by Infinity Ward. The second downloadable map pack is apparently the only Call of Duty product the studio has left to deliver to Activision, which is in the midst of restructuring the Call of Duty brand following legal conflict with Infinity Ward studio heads. The enormously popular Modern Warfare 2 recently reported 25 million unique multiplayer users. It's racked up over $1 billion in retail sales and sold close to 12 million units, breaking entertainment records. Activision says it's celebrating the launch of Stimulus Package by donating $180,000 worth of Modern Warfare 2 games to U.S. Navy sailors, distributing them to over 300 ships and submarines, in addition to Morale, Welfare and Recreation facilities worldwide. The donations came via Activision's Call of Duty Endowment, or CODE, a non-profit public benefit organization that focuses its activities on helping veterans transition into civilian careers through job training and placement alongside campaigns for media awareness of veterans' needs.

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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