informa
/
1 MIN READ
News

Video Postmortem: Deconstructing the development of Gravity Ghost

Speaking at GDC 2015, Ivy Games' Erin Robinson shares her experiences developing her charming physics-based puzzler Gravity Ghost from a simple idea to a complete, critically-acclaimed game.

Most people have great ideas for games -- how do you go about taking those ideas and turning them into a full-fledged release?

During the recent GDC 2015 Independent Games Summit, Ivy Games lead developer Erin Robinson shared her experiences developing her charming physics-based puzzler Gravity Ghost from a simple idea to a complete, critically-acclaimed game.

It was a good talk that provided developers a detailed breakdown of the many design decisions necessary for turning an experimental gravity mechanic into a full, well-rounded game. Robinson explained how she dealt with frequently abandoning ideas that didn't work, learning what to listen for when playtesting, and staying true to a central theme in every aspect of the art, design, and story.

The video (embedded above) of her 'Gravity Ghost: A Postmortem' talk is now available to watch for free via the GDC Vault.

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech

Latest Jobs

Cryptic Studios

Remote
1.19.23
Senior Producer

Anne Arundel Community College

Arnold, MD, USA
1.30.23
Instructor/Assistant Professor, Game Art

Night School Studio

Los Angeles, CA, USA
1.09.23
Level Designer / Scripter, Games Studio
More Jobs   

CONNECT WITH US

Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more