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Stepping out of the virtual worlds paradigm

I recently published an article in Memory Insufficient on the pitfalls of the Virtual Worlds paradigm in videogames. I'd love feedback (positive or negative) http://meminsf.silverstringmedia.com/art/stepping-out-of-the-virtual-world-paradigm

I thought Gamasutra readers might be interested in reading (and challenging) my recent article on the pitfalls of the Virtual Worlds paradigm in videogames, published in the e-zine on videogame history, Memory Insufficient (link below).

This isn't technically an original Gamasutra blog post, but the readership here is, I think, an ideal one. And I would really love the feedback of anybody who has the time to read it.

http://meminsf.silverstringmedia.com/art/stepping-out-of-the-virtual-world-paradigm

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