In this Engenuity Technologies-sponsored white paper from Gamasutra sister site Serious Games Source
, which deals with games created for training, health, government, military, educational and other uses, combat vehicle manufacturer/developer Krauss-Maffei Wegmann investigates the advantages of working with Engenuity Technologies’ AI.implant for their simulation and training offerings via a rigorous evaluation process.
In the following, KMW's evaluation process is revealed:
"Holländer and Braunschober were part of the 5 person core team that evaluated AI.implant over the course of 3 months. According to Braunschober, “The evaluation process began with a thorough review of technical documentation and evaluations as well as independent comparisons of AI.implant and other middleware solutions. We also took the opportunity to consult with members of the AI.implant team.” Every middleware technology that KMW considered was evaluated along technical, commercial, and legal guidelines.
The team also checked their options against their expectations for the game engine and against customer requirements. According to Holländer, “This led to the formation of some contradictory requirements. For example, even though we required artificial intelligence from the game engine, the simulation process was required to retain full control over its combatants in a scenario. Fortunately, we found the AI.implant SDK flexible enough to meet the demands of our developers as well as current and future customers alike.”
You can read the full Serious Games Source sponsored whitepaper on the subject
(no registration required, please feel free to link to this feature from external websites).