GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.
Our latest contest, which challenges readers to turn a piece of literature into a game, ends next week. All submissions must be received by Wednesday, October 14th, to be considered in the judging process.
Turn a piece of literature into a game.
We have hundreds, even thousands, of years of literature to draw from -- yet so little of it has been used for source material for games. Early next year, Electronic Arts will release Dante's Inferno
, a very loose adaptation of part of Dante Alighieri's epic poem The Divine Comedy, written in the 14th century.
While it's debatable how respectful the game's content is to the original source material, it's true that the works of the past are a resource that could be tapped much more effectively in the creation of gameworlds.
It's your turn to adapt a piece of literature -- contemporary, medieval, or somewhere in between -- into a game. It can be in any genre of literature or gaming -- the core concept is how compellingly you turn it into a game idea. How will you adapt from one medium to the other? What will you cut? What will you keep? What will you change, and what will stay the same?
Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forum. When your submission is complete, send it to [email protected]
with the subject line "Design Challenge: Literary Inspirations". Please type your answer directly in the email body.
Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.
Entries must be submitted by Wednesday, October 14
Results will be posted Tuesday, October 20
Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.