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We thought we'd take it easy with our first show by having a relaxed recording in a hotel room, but what we ended up with was a bumper show packed full of more people than we've ever had on before!

March 16, 2016

1 Min Read

One Life Left is back to present the official GDC podcast with our good friends Gamasutra. We thought we'd take it easy with our first show by having a relaxed recording in a hotel room, but what we ended up with was a bumper show packed full of more people than we've ever had on before. 

Join us as we talk to TWENTY-SIX (26) amazing guests, hear from developers new and old, chat about game jams and game collectives, discuss how to #network, and get into the big debate about how to pronounce the HTC Vive.

Listen now!

On the show were: 

Charles Cecil - Revolution Software

Martin Kvale - Independent

Tim Garbos - Triband

Joel Nyström - Ludosity

Hannah Flynn - Failbetter

Harry Tuffs - PixelTrickery

Lottie Bevan - Failbetter

Martine Spaans - Tamalaki Game Publishing

Jonatan Van Hove - Independent

Matt Boch - NYU

Sarah Brin - Autodesk

Simon Parkin - New Yorker/Gamasutra

Brandon Sheffield - Necrosoft Games

Rami Ismail - Vlambeer

Grant Shonkwiler - Epic Games

Dave Evans - Playcanvas

Bryant Francis - Gamasutra

Adriel Wallick - Train Jam

Philippa Warr - Rock Paper Shotgun

Eline Muijres - Dutch Game Garden

Eduardo Ortiz Frau - Audio Producer

Shahid Kamal Ahmed - Independent

Alex Wawro - Gamasutra

Runa Haukland - Hamar Game Collective

Catharina Bohler - Hamar Game Collective

Marianne Lerdahl - Hamar Game Collective

Subscribe to One Life Left here.

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