informa
/
DISCIPLINES
Blogs

Newsletter #72 - SAO:R has Graphics

SAO: Redux demo 24, problems with the state system, sketches, video of SAO: Redux.




News

The latest demo of SAO: Redux is version 24. If you are interested in trying SAO: Redux as it is being developed, feel free to stop on by the online chat and ask for the latest demo.


From the Programmer
Written by Invisible

SAO: Redux now has graphics other than squares, lines, and arrows. Getting the background to scroll correctly was a bit of a challenge, but handling world space like a 3D space helped solve the issues. The homogeneous divide step was the main bit I was missing, although I did have to scrap most of my original idea (handling the background as a separate "space" did not work out at all).

In the current demo there are multiple characters: two stickmen, one pollenator, and one stinkbug. To help find problems, the user can plug into the characters the same way a client or AI would and control them. People seem to be particularly fond of flying the pollenator around the map. This way of handling characters is new for me, and I am rather excited to see how well it works out once I need to write AI.

I spent the previous couple days working on a new state system. Unfortunately, I was unable to find a cleaner way to represent states. The states which exist are too intertwined to easily separate them into only a few groups, which was my plan. I ended up using the same state system, although I have reorganized the code to make certain parts clearer. I also added a couple new states, and improved the state handling when walking. The world update code is still in need of some serious refactoring, but that will probably have to wait until there is more code to work with.

Be sure to checkout the community spotlight article for a video showing off the latest SAO: Redux demo.


Artist's Easel
Drawn by GreyKnight

iScribble Sketches #30

(Click to enlarge)


(Click to enlarge)



Community Spotlight
Written by jaythemage



If you have anything you would like to say in the next community spotlight article, please post it here.


Funny Quote of the Week
From the online chat

pifreak: this shushie is awesome
InvisibleMan: "shushie"?
pifreak: http://en.wikipedia.org/wiki/Slush_%28beverage%29
InvisibleMan: Oh, you mean a slushie?
pifreak: that's what I said
pifreak: oh xD

Latest Jobs

Sucker Punch Productions

Bellevue, Washington
08.27.21
Combat Designer

Xbox Graphics

Redmond, Washington
08.27.21
Senior Software Engineer: GPU Compilers

Insomniac Games

Burbank, California
08.27.21
Systems Designer

Deep Silver Volition

Champaign, Illinois
08.27.21
Senior Environment Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more