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My quest to break into the industry: Another baby step

This is the first time I've worked in over a week. Everyone was sick all last week and I never could pull together the energy to get any work done. Tonight however, I got it together and achieved yet another milestone. My little entity is now an NPC and..
This is the first time I've worked in over a week. Everyone was sick all last week and I never could pull together the energy to get any work done. Tonight however, I got it together and achieved yet another milestone. My little entity is now an NPC and can register when it's been hit by the player. It will only be a matter of time before this little guy is firing back. My next step is to get it to take damage and also get some of the NPC variable initialized correctly, because I noticed when I shoot my NPC it sheds blood, which is cool, but its made of metal and really shouldn't do that. In other quest related news, I'm adding a game night to my schedule. Game night is a night where I just play games, not work on them. I realized that not only have I lagged in my game dev skills, but also, I really don't play that many games anymore. So I'm going to play at least two hours a week. I know that doesn't seem like much, but right now I feel I need to spend more time getting back up to par with c++ than getting to know the cast of Resident Evil 5. The game night is not just an excuse to mindlessly play games though. I'm going to be playing the games with a developers eye. Trying to figure out how things work, how the game is designed, and how I could do that in my game. I'm also going to try to review the games I play. I think a critical view of game play will help me better understand what I like in a game. Right now I'm playing Bioshock on the 360. I'll post a dedicated post on it the next game night. ================= Quest Progress: Latest Programming/Design Achievements: •Modified MyFirstEntity to derive from CAI_BaseNPC and now it can log when it's been hit by the player Currently Reading: •Code Complete 2nd Edition by Steve McConnell (Currently on Chapter 16) Currently Playing •Bioshock (Just got the chemical thorwer and now I have to find ingredients to make something (I can't remember right now what it is that I'm suppose to make!))

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