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Gaining more knowledge of game writing

So I've been spending the past few days reading Chris Bateman's "Game Writing: Narrative Skills for Videogames" and man, game writing is tough!

On one hand I am absolutely terrified but at the same time I am excited about exploring this new way of telling stories and can't wait to start working on some samples to form a portfolio that I can shop around and hopefully convince people to give me a shot at this.

Am contemplating attending GDC Austin this year to make some contacts and learn even further. What do you all think? Should I do it yet or wait a while and do it next year?

 

 

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