Kliuless? Gaming Industry ICYMI #35
Hi, my name is Kenny Liu, and I work in Revenue Strategy at Riot Games. Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
See more or subscribe at: https://tinyletter.com/kliuless
Strategic Advisory
Art / Design
- The Design of FTL & Into The Breach
- How Has Pokémon's Battle Animation Evolved?
Cross-Platform / Multi-Platform
- What Microsoft & Sony’s streaming partnership means for gaming’s future
- Steam Link finally available for iOS
- Epic Games store eats cost of site-wide sale
- Related: Publishers Pull Their Games From Epic's Store During Its Big Sale
- Dauntless arrives May 21 on Xbox One, PS4, and Epic Games Store
Mobile
- PUBG Mobile Update Adds New Feature To Help Promote "Healthy Gaming"
- Google said there are now 2.5bn active Android devices, so ~4bn people now have smartphones
XR: AR / MR / VR
- Minecraft Earth: block building game moves into the real world
- DigiLens raises $50 million to develop cheap AR display tech
- Magic Leap acquires Mimesys to boost spatial computing offerings
- IDC: High-end VR grew 60% in 2018, users have smartwatch-level satisfaction
- Nike’s iPhone app will use AR to fit shoes with sub-2mm accuracy
Asia
- Epic Games store has released in China
- Bloomberg: Trump’s Huawei Threat Is the Nuclear Option to Halt China’s Rise
- SK Telecom partners with Microsoft on 5G, AI and cloud technologies
- Nintendo Switch lifetime sales outstripping the PS4 in Japan
- HBR: The Ups and Downs of India’s Digital Transformation
Tech / Entertainment
- Epic bolsters Unreal Engine with Twinmotion acquisition
- HBR: Why Every Company Needs to Think Like an Entertainment Company
- Bloomberg: TikTok Is the New Music Kingmaker, and Labels Want to Get Paid
- NYT: Disney to Buy Comcast’s Hulu Stake and Take Full Control of Streaming Service
- Antitrust lawsuit over iOS App Store to move forward, despite Apple's arguments
- The 8 biggest announcements from the Google I/O 2019 keynote
Overtime
- The dangers of in-game data collection
- God of War - Raising Kratos: Full Length Feature
- Warcraft at 25: How Blizzard’s strategy game became a media empire
- Related: Blizzard boss J. Allen Brack: World of Warcraft’s past, future, and his hectic start
- Rockstar acquires Dhruva Interactive from Starbreeze for $7.9m
- AI predicts PUBG player placement from stats and rankings
- Fortnite launches an in-game John Wick bounty hunt
- Discord reaches 250m users after just four years
- NYT: San Francisco Bans Facial Recognition Technology
See more or subscribe at: https://tinyletter.com/kliuless
Twitter: @kliuless
LinkedIn: @kliuless