[This was originally posted on my personal blog www.reachingperfection.com]
Some great comments so far over the course of the past week. Glad that I was able to start some conversation amongst the readers. From what I've heard many people were glad to see social networking covered in that sort of depth. While for some of us game designers, bloggers, and what-nots understand the power of networking, a lot of our readers and customers do not. I hope to change that with a lot of topics, offering more depth to the general public giving them a little incite into something that they have only seen the surface of. Next topic... humans are impatient by nature.
No Proof Required
I'm not going to provide direct proof at this moment. Over time if you pay attention to what I say both in this post and in future posts you will realize it if you don't already. "But Ray, I'm patient... what about me?" You, my friend, had to be taught patience. Remember when your parents used to tell you "Wait 'til after dinner and you can have your ice cream."? You cannot help but be anxious at first. Some of us can push that feeling aside after a few moments, but that want for ice cream NOW still hits you. Guess that was sort of proof, eh? Guess I lied about not giving you some ;).
Humans being impatient is one of those few things that designers, developers, writers, magicians, musicians, and all other sorts of careers, can count on as a response to their material. This major detail can also be the reason for many other smaller details that help those of us who create things for human interaction. One example of those smaller details is the idea of a quick reward system. That's tomorrow's topic, so be patient my friends. You will get your info.