Recently, we had to lay off everybody working at Berzerk Studio, sell pretty much all our stuffs and move away from our office. Leaving only the 3 co-founder with no office and little to no money left.
It's a very sad fate for the long ride we had, this December will be our 5 years anniversary (...yay!). 2013 has been a very bad year for us, we lost a lot money, and finally our kick-ass team. It was all going along nicely, but yeah, our bank account told us that... we should go... f**k ourselves.
Why is there no money left ?
We have a couple of ideas, errors we did that we need to avoid in the future, but it's hard to pinpoint. What we do know is we ended up spending too much money on games than what it gave in return. We wanted to make good, quality games at the point where we were losing money making it. Fans before money.
Still, we are not giving up.
We may be back at square 1, we might have lost a lot of projects, we may have lost a lot of money but we are not giving up, we are still working all day, making games, as our primary jobs.
We lost this round, but the fight ain't finished.
As rocky said : "...it ain't about how hard you hit; it's about how hard you can get hit, and keep moving forward. That's how winning is done."
I hope this video will give hope to any indie going through a hard phase!