[Outgoing magazine EIC Patrick Miller writes the following on the occasion of Game Developer magazine closing its doors this month.]
Well, it's about that time. Last call for Game Developer; you don't have to go home, but you can't stay here.
As a way of saying thank you one last time to our longtime subscribers and devoted community, we're making our final issue freely available
as a downloadable PDF, which you can find
here at the Game Developer website.
In this issue, you'll find a postmortem for the magazine itself, a collection of stories about last-minute saves and workarounds in game dev, a final postmortem for
God of War: Ascension, and a whole lot of goodbyes.
So
grab a copy for yourself, share it with your friends, read it, maybe cry a little (we won't tell, honest). And then get back to making the best damn games you can make.
(And if you don't get a physical copy of the magazine in the mail, look for copies in the publication bins at E3 in Los Angeles next week.)
-
Patrick Miller
Editor, Game Developer magazine
PS - We'll be making the complete archive of
Game Developer magazine available on a special page on
the GDC Vault website some time in the near future. This will include the 2013 Game Career Guide special issue, which will release for free online in the next few weeks and be available for distribution. We'll update when it's live.