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The developers of CrossCode are swinging by for a chat about making their game starting at 3PM EDT.

Bryant Francis, Senior Editor

October 12, 2018

1 Min Read

A few weeks ago, 2D RPG CrossCode finally left Steam Early Access, where it's been gathering a small but loyal audience that's helped the game stand out on Steam over the last 2 years. 

Now that the game's launch, we at Gamasutra have been curious about this little RPG, and how a smaller title with throwback art and mechanics can make such a splash on a crowded platform.

To get answers to these questions, we're going to be talking to Radical Fish co-founder Felix Klein (and his colleagues) about the making of CrossCode on the Gamasutra Twitch channel. 

If you've got questions about CrossCode's development, or want to know more about putting a single-player RPG through Early Access, be sure to drop by Twitch chat and ask questions! And while you're at it, you can follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary.  

About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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