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We're talking to the developer behind First Strike: Final Hour at 1PM EDT on the Gamasutra Twitch channel.

Bryant Francis, Senior Editor

June 30, 2017

1 Min Read

A while back, when former Gamasutra editor Mike Rose still lingered around these parts, we checked out a nuclear real-time strategy game on mobile devices called First Strike, and were surprised to see it provoke a huge discussion on our YouTube channel. 

Late last month First Strike: Final Hour finally launched on Steam, so we’ve decided to invite developer Jeremy Spillmann on to the Gamasutra Twitch channel today to see what changes have been made during development and to discuss the implications of designing a game around the concept of nuclear war. Join us as we chat at 1PM EDT(10AM Pacific)!

And while you’re at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 

About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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