informa
/
1 MIN READ
News

Watch Void Bastards' co-designer break down its punchy, randomized design

Watch the co-designer of Void Bastards break down some of the core design ideas that brought the game to life.

Yesterday Blue Manchu game designer Farbs dropped by the GDC Twitch channel for a livestream of Void Bastards, a strategy/shooter sim that follows in the footsteps of System Shock and BioShock, but trades dystopian worldbuilding for Commonwealth-inspired humor.

It's a meaty, great-feeling game that plays on the strengths of its developers' immersive sim roots, and Farbs was kind enough to share stories about how its complex layered systems came to be. If you're curious about making games that take inspiration from the systems of System Shock 2, you can now watch the full Q&A with Farbs in the video above. 

And if you'd like to watch more interviews with the developers behind today's most unique games, (or some curated GDC sessions), be sure to follow the GDC Twitch channel.

Gamasutra and GDC are sibling organizations under parent company Informa

Latest Jobs

Treyarch

Playa Vista, Los Angeles, CA, USA
9.12.23
Senior Level Designer (Zombies)

PlayStation Studios Creative Arts

Petaling Jaya, Selangor, Malaysia
9.14.23
Lead Concept Artist

High Moon Studios

Carlsbad, CA, USA
9.20.23
Technical Designer at High Moon Studios

High Moon Studios

Carlsbad, CA, USA
9.18.23
VFX Artist
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more