In this GDC Europe 2016 session, CD Projekt Red's Matthew Steinke explains how he developed a role-playing experience that would provide players with gameplay spanning the vast open world of The Witcher 3: The Wild Hunt.
Focusing on mechanics like the economy, loot, and character progression, Steinke goes through the challenge of creating an immersive, rewarding experience for players when they're not engaging in the primary quest line.
It was an insightful talk that's definitely still worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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