In this 2019 GDC talk, Arkane Studios' Rich Wilson dissects the design and development of Mooncrash, a downloadable content pack for its 2017 sci-fi immersive sim Prey which introduces a roguelike structure and systems.
Wilson's talk was an hour-long deep dive into the challenges of building immersive sims, as well as what it takes to motivate a team to break form, what you can learn by dismantling your existing mechanics, and how you can integrate other genres into your game to breathe life into it.
It was a great talk, so if you missed seeing it live don't miss your opportunity to now watch his talk free over on the official GDC YouTube channel!
About the GDC Vault
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
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