In this GDC 2018 talk, Guerrilla Games' Daniel Calvert explains how the studio approached the challenges of making characters for Horizon Zero Dawn, providing honest reflection on the team's accomplishments and faults.
Calvert discusses the challenges the character team was faced with when it came to populating the massive open world of Horizon Zero Dawn, going over how a blank slate with unlimited potential presents a host of new challenges.
It's an informative talk that's still definitely worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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