In this GDC 2017 session, Guerrilla Games' Paul van Grinsven explores the traversal system that allows Aloy to explore the vast world of Horizon Zero Dawn.
Ginsven goes over the different systems and techniques involved in the implementation of these traversal mechanics from a gameplay programmer's perspective, and provides perspective for certain design decisions.
It was an insightful talk that's definitely still worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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