This year marked the debut of the GDC Europe Innovative Games Showcase, a curated exhibition of innovative or experimental games, with 10 micropresentations from indie developers about diverse and new ways to demonstrate gameplay, art style, play style or anything in between.
Coordinating and MC-ing the showcase was game designer Jonatan Van Hove, who was part of a panel of judges that selected games like Metrico, Bounden, Perfect Woman, Gang Beasts and more to be featured in the inaugural showcase session.
Speakers in this hour-long GDC Europe 2014 panel include: Thijmen Bink, James Brown, Michael Brown, Adriaan de Jongh, Sherida Halatoe, Eliott Johnson, Eline Muijres, Geert Nellen, Leonard Ritter, Sylvia Ritter, Lea Schoenfelder, Luke Spierewka, Jonatan Van Hove, Matthew Warshaw, and Andreas Zecher.
The panel moves at a pretty brisk clip since it has so many different games to cover, and you'd be hard-pressed to find a greater concentration of diverse design ideas in a single hour-long GDC Europe talk.
You can find the free video of "The 2014 European Innovative Games Showcase" embedded above. You can also watch it here on the GDC Vault.
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Video: One hour, ten great European indie game design talks
Watch the first-ever GDC Europe Innovative Games Showcase, a curated exhibition of innovative or experimental games, with 10 microtalks from indie developers about new approaches to design.