Inflation in online games can take a nasty toll on your game's experience. As a developer, it cuts into your revenue if it's tied to in-app purchases. As a player, it can interfere with their understanding of how they should be spending their money. How can game-makers address this?
In this 2020 GDC Virtual Talk, Netease's Yongcheng Liu & Qinfang Ying demonstrate how they monitor the monitor the economic systems of Netease's MMORPGs to reduce inflation. You can learn from their lessons by watching the video above or by heading over to the GDC YouTube channel.
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