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Video: How Double Fine remastered Day of the Tentacle

Double Fine has been in the business of resurrection in recent years, and now the studio has given us a behind-the-scenes look at how it brought its 1993 classic, Day of the Tentacle, back to life.

Chris Kerr, News Editor

March 23, 2016

1 Min Read
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Double Fine has been in the business of resurrection in recent years, reviving critically acclaimed classics like The Secret of Monkey IslandGrim Fandango, and now, Day of the Tentacle

Pulling those games through time and space into the 21st century isn't as easy as you might think. They're relics, after all, and getting them to run, look, and feel right on modern hardware requires a mammoth effort and painstaking attention to detail. 

How much effort, exactly? That's a question best answered by Day of the Tentacle co-leads Tim Schafer and Dave Grossman, who chart the remastering process in its absolute entirety in Double Fine's new mini-documentary. 

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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