informa
1 MIN READ
News

Valve to open source networking tool for devs, Steam not required

Valve has announced plans to open source 'GameNetworkingSockets' for developers without requiring Steam.

Valve has announced plans to open source 'GameNetworkingSockets' for developers, which is a basic transport layer for games.

This is notable, as Steam is not required in order to help developers with networking.

The GitHub page states "the intention is that on PC you can use the Steamworks version, and on other platforms, you can use this version," which implies that it could help specifically for Linux developers who need multiplayer functionality outside of Steam.

"We're still in the process of taking the code from the SteamNetworkingSockets library and making it ready to be open-sourced," writes Valve software developer Fletcher Dunn.

Interested developers can check out the GitHub page here, although the repository is still empty for now. 

Latest Jobs

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Programmer

The Pyramid Watch

Remote
11.22.23
Game Designer (RTS/MOBA)

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Technical Combat Designer

Digital Extremes

Remote
11.13.23
Lead AI Programmer
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more