Valve will today release a free virtual reality content creation package that lets budding VR creators build and share "real and imaginary" worlds on the Steam Workshop.
The Destinations workshop will include the Source 2 tool set used internally at Valve, various example Destinations created with photogrammetry, and a sample map that creators will be able to copy and modify as they learn how to use the software.
Destinations will work with all headsets supported by Open VR, and also features support for both motion-tracked and x-input controllers.
“Content creators will be able to use the Source 2 game engine, the same engine that Valve uses to create its own games and experiences, to create and share their own worlds with the VR community using the Destinations Workshop,” said Valve, writing on Steam.
“A few example scenes made via photogrammetry will be available at launch. The application supports motion controllers as well as x-input to teleport within each world on both the HTC Vive and the Oculus Rift.”
The toolkit will is available through Early Access in beta form in roughly three hours time (at the time of writing), and will continue to be free once it leaves Early Access.