The much-lauded ALT.CTRL.GDC returns to GDC from March 16-18. The deadline for submissions to the exhibit is December 7th, and organizers welcome all indie-centric one-of-a-kind game peripherals, contraptions, and novelties which enhance game experiences and challenge traditional forms of input.
To get your creative juices flowing, remember that at GDC 2015 last year ALT.CTRL.GDC visitors could wear a snail controller to play Snail Run, disable a bomb while wearing an Oculus Rift VR headset in Keep Talking and Nobody Explodes, sniff a giant stuffed pug butt in Butt Sniffin' Pugs, and more.
As always, teams for each chosen submission will be asked to showcase their games to GDC attendees at the ALT.CTRL.GDC exhibit area on the expo show floor. They'll also receive a pair of All-Access Passes and a pair of Expo Passes, for a total of four free passes to GDC 2016.
In exchange for the passes and free exhibit space, teams will be responsible for their own travel and the delivery of their exhibit submission to GDC in San Francisco.
Those interested in participating in ALT.CTRL.GDC should fill out this online form in its entirety. Any questions about the form or the exhibit should be directed to ALT.CTRL.GDC's organizer, John Polson.
This will be the third time ALT.CTRL.GDC appears at GDC, and organizers are looking forward to the remarkable outpouring of creativity and ingenuity that has become a hallmark of the interactive exhibit. Organizers are also preparing a host of other exciting interactive exhibits for the upcoming GDC which will be announced in the coming months.
GDC 2016 will itself take place March 14-18, 2016 at the Moscone Convention Center in San Francisco, California. More information about Game Developers Conference 2016 is available via its official website.
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