informa
/
Design
Blogs

Ikaruga: The Art of Chaining

This is a video demonstration (with commentary!) of me playing through Chapter 1 of Ikaruga, wherein I play the best game I possibly can... and explain exactly what goes through my head in doing so.

Chaining. I've touched on this before, but I've wanted to do a video version for a long time. And, as it just so happens to be the one year anniversary of SHMUPtheory (Happy BDay, little guy), I felt like celebrating with something special. Below you'll find a 10+ minute video guide on how to chain the first chapter of Ikaruga, or at least how I do it. I spent quite a bit of time putting this thing together, especially when compared with how long it takes to type a regular post, so I hope you guys enjoy. Also, I realized it would probably be helpful to see the entire run without interruptions, so an additional uncut version is provided even further down.

Enjoy and happy chaining!

[edit: Sorry, Gamasutra readers, but I can't embed videos here. Direct links should suffice! -b]
[YouTube link here]

Below is the uncut version, since I realized it would make things a lot easier if the gameplay didn't pause every two seconds. This way it's much easier to learn timings (and sound cues).
[YouTube link here]

[cross-posted from SHMUPtheory]

Latest Jobs

Sucker Punch Productions

Bellevue, Washington
08.27.21
Combat Designer

Xbox Graphics

Redmond, Washington
08.27.21
Senior Software Engineer: GPU Compilers

Insomniac Games

Burbank, California
08.27.21
Systems Designer

Deep Silver Volition

Champaign, Illinois
08.27.21
Senior Environment Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more