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GDC Europe 2012 debuts new Mafia II, hacking, fundraising talks

GDC Europe 2012 organizers have unveil new talks covering the multi-year development of 2K Czech's Mafia II, how to prevent online game hacking, and how to successfully raise the funds for your next game.
GDC Europe 2012 lecture announcements are gathering pace, as show organizers unveil new talks covering the development of 2K Czech's Mafia II, how to prevent online game hacking, and how to successfully raise the funds for your next game. These talks all fall within GDC Europe's Main Conference, which takes place Monday through Wednesday, August 13-15, 2012 at the Congress-Centrum Ost Koelnmesse in Cologne, Germany. The full details on these new sessions are as follows: - As part of the Production track, 2K Czech designer Jarek Kolar will chart the tumultuous eight years between the original Mafia title and its major console-led action game sequel. The session, "Postmortem: Mafia II," will outline Mafia II's "development from inception to release... and also focuses on how the local development team Illusion Softworks has changed into a premium international development house 2K Czech." - Elsewhere, Stephan Payer of the veteran German online game developer CipSoft will host the Programming track session, "Cheaters, Hackers, Script Kiddies -- The Dark Side of Online Games." Here, Payer will discuss the numerous security issues his team has encountered while operating the 15-year-old online games, Tibia. Along the way, Payer will explain how these issues apply to other online titles, and will offer tips to help developers make their games more secure. - Finally, Paul Heydon, managing director at Avista Partners, will share some key financial advice for game developers in the Business, Marketing & Management lecture, "Fundraising 101 for Game Companies." In today's market, many venture capitalists are eager to invest money in budding game studios, and Heydon, also part of prominent game investment firm London Venture Partners (Gunshine.net, Supercell), will explain how developers can make sure that they receive that funding on fair terms. These new sessions join other recently-announced sessions featuring a look at BioWare's approach to DLC, presentations from the creators of Dear Esther and Amnesia: The Dark Descent, and much more. For a full list of all GDC Europe sessions announced thus far, visit the "Announced Sessions" page on the event's website. Those interested in attending these or any other sessions at GDC Europe can secure their pass for the Gamescom co-located August event now, as online registration is now open. For more information on GDC Europe, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS. GDC Europe is owned and operated by Gamasutra parent company UBM TechWeb.

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