informa
1 MIN READ
News

Gamasutra Member Blogs: From Camera Angles To The Importance Of 'Fun'

In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, including how camera angles affect immersion and why games don't always have to emphasize 'fun.'
[In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, including how camera angles affect immersion and why games don't always have to emphasize 'fun.'] Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals. We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines. Here are the top member blogs for the week: This Week's Standout Member Blogs - A Look Inside – Evaluating Camera Angles For Immersion (Anjin Anhut) Hoping to provide insight into how games capture players' imagination, Anjin Anhut looks at how perspective can influence our experience in a game world. - A Numbers Game: The Narrative Transparency Of World of Warcraft (Judson Rose) After quitting World of Warcraft, Judson Rose reflects upon the evolution of the game, noting how drastically it has changed since its launch over five years ago. - Exposure In Video Games: An Example (Altug Isigan) Altug Isigan reflects upon the elements of narrative in games, outlining how exposure to information can completely change the way in which a player will interpret a story. - Immersion In Videogames, Or, Of Ahab And The Whale (Kamruz Mos) Taking a somewhat philosophical perspective on game design, Kamruz Mos discusses at length some important misconceptions about the role and importance of immersion in games. - Games Are Not Toys: Review Models And Artistic Merit In Game Evaluation (Alfred MacDonald) Alfred MacDonald argues against critics who believe games should emphasize fun above all else, pointing out elements that help games become something more than mere toys.

Latest Jobs

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Programmer

The Pyramid Watch

Remote
11.22.23
Game Designer (RTS/MOBA)

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Technical Combat Designer

Digital Extremes

Remote
11.13.23
Lead AI Programmer
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more