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Gamasutra Expert Blogs: From Interrogations To Speaking Up

In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including L.A. Noire's interrogation system, the Chinese game market, astrology, and more.
[In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including L.A. Noire's interrogation system, the Chinese game market, astrology, and more.] In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development community who maintain Expert Blogs on Gamasutra. Member Blogs -- also highlighted weekly -- can be maintained by any registered Gamasutra user, while the invitation-only Expert Blogs are written by development professionals with a wealth of experience to share. We hope that both sections can provide useful and interesting viewpoints on our industry. For more information about the blogs, check out the latest official posting guidelines. Here are the top blogs for the week: This Week's Standout Expert Blogs - China: The Game Changer (Simon Carless) Gamasutra publisher Simon Carless discusses where the Chinese game market is in 2011 -- and why the West still doesn't know quite enough about it. - L.A. Noire's Interrogation System (Radek Koncewicz) Radek Koncewicz analyzes the "delicate and often volatile interrogations" in L.A. Noire, comparing it to dialogue systems in other recent games. - Are Games Astronomy? (Mitu Khandaker) Mitu Khandaker argues that we can draw unexpected parallels between game design and the astronomy, allowing us to make observations about the potential of games, and how they can make us better understand what it is to be human. - Speak Up! (Andrew Grapsas) Andrew Grapsas looks at how a development studio's open culture of honestly identifying faults on projects can promote a healthy product and environment.

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