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The Legend of Zelda: Breath of the Wild devs are speaking at GDC 2017!

Some of Nintendo's top developers are coming to GDC 2017 to talk about one of the company's most exciting projects: the upcoming Switch game The Legend of Zelda: Breath of the Wild!

Passes for the 2017 Game Developers Conference are still going fast, and today the folks organizing the show are very happy to announce that some of Nintendo's top developers are coming to GDC 2017 to talk about one of the company's most exciting games!

Three developers behind The Legend of Zelda: Breath of the Wild will be presenting a GDC 2017 session on "Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild."

The panel will feature game director Hidemaro Fujibayashi, art director Satoru Takizawa and programming lead Takuhiro Dohta. Each will share their thoughts on how The Legend of Zelda: Breath of the Wild (which releases on Wii U and Nintendo's new Switch two days after this talk) introduces wide-ranging changes that break with many of the traditional conventions of the franchise.

Don't skip this session, especially if you're interested in how Nintendo designs games, because it promises to provide an in-depth look at how many of these convention-breaking changes were implemented, and how the new Nintendo Switch system enabled the game’s developers to take the series in new directions.

Of course, complete details on these and all other announced talks is available now in the online Session Scheduler.

Also, GDC and VRDC session videos will be available in the GDC Vault after the event. Register for a GDC All Access pass for access to 500 sessions including 50+ VR sessions in the GDC program, and view GDC and VRDC sessions throughout the year.

For more information on GDC 2017, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

Gamasutra and GDC are sibling organizations under parent UBM Americas

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