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Obituary: Game developer Andrew Thomas has passed away

Game developer Andrew Thomas, who also practiced the arts of 3D modeling and punk music, has died.

Andrew Simon Thomas, a prominent figure in the New York City game development scene and creator of several independent games, has passed away following a vehicle collision on June 1. He was 32.

Thomas' work included arena shooter Shillelagh and balance board-powered rolling game Roll Control. He'd previously worked at Shapeways, designing unique creations for the 3D printing platform.

Friends and colleagues on social media are mourning his passing, with some calling him "an amazing and chaotic creative force for good." Others noted his pivotal role in community organizing, referring to him as a great leader. 

Digital Trends Gaming section lead Giovanni Colantonio (a longtime friend of Thomas) recalled their shared time in a high school punk band. "In that band, he pushed me to think completely different about art and be okay with making people uncomfortable and being totally out there," Colantonio wrote

Heart Machine community and PR lead Yiyi Zhang said that Thomas "had an incredible drive to improve himself, create great art, and uplift others," and called him "a true inspiration and friend."

Friends and colleagues near New York City can celebrate his life today at Gumbo NYC. A gathering is being held starting at 6:30PM ET. 

An image promoting the event captured Thomas' creative and anarchic spirit, turning a recently popular internet taunt into a commemorative message. "Andrew always evangelized touching grass as a way to stay grounded and find calm," the image reads.

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